Tales of a McDesigner
Sunday, August 27, 2017
Going Too Many Extra Miles
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And this is exactly the problem. Hi everyone, sorry for the lack of posts, been two years, etc. Let's just assume I won't be up...
2 comments:
Monday, August 17, 2015
Six Years Later - Lessons Learned
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I started my first job as a game designer on August 17th, 2009. I traded living in my parents' house in New York to living alone in a ho...
Monday, November 17, 2014
Why Do I Make Video Games?
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Last night, I watched Video Games: The Movie on Netflix. If you haven't seen it, check it out, because it's a great film that ever...
1 comment:
Monday, November 10, 2014
The Art of Scoping
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Scoping can be an ugly word in the game industry. When someone says, "scope it back" to a creative person, it can be taken as, ...
Wednesday, November 5, 2014
A Day In the Life of a McDesigner (April 2014)
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Hi everyone! As usual, it has been a while since I've posted. Many things have kept me away from blogging. The biggest thing has been th...
2 comments:
Sunday, March 9, 2014
Achievement Earned: Non-Achievement
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I award you no points, and may God have mercy on your soul. Good achievements can be hard to come by. Bad achievements can pile up by t...
3 comments:
Sunday, January 12, 2014
Designer Lessons: Hacking
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When I first started in the game industry, I learned the phrase, "dirty hack". It was used for a lot of work that I did in my fir...
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